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Post by TopCat on Feb 15, 2008 11:57:56 GMT -5
Knowledge is power.
Land value = Base Value * 2^(Lv-1) * Cm, where Lv is the level of the land, and Cm is the chain multiplier.
Land Toll = Land Value * Tm, where Tm is the toll multiplier.
Chain multiplier (Cm): Cm = x1 for a 1-chain, x1.5 for a 2-chain, x1.8 for a 3-chain, x2 for a 4-chain, x2.2 for a 5-chain or higher.
Toll modifier (Tm): Tm = x0.2 for level one land, x0.3 for level two, x0.4 for a level three, x0.6 for a level 4, x0.8 for a level five land.
Base Symbol Value of color X in area Y = In area Y, number of starting lands of color X / 40.
Symbol Value of color X in area Y (Vs) = Base Symbol Value + (Total Land Value of color X - Base Symbol Value) / 100
Total Symbol Value color X in area Y = Symbol Value * N, where N is the number of symbols of color X in area Y.
Lap bonuses:
Base bonus = Default MP * ([Default MP / 10] * [Number of laps - 1])G Land bonus = Number of lands possessed * 20G Symbol bonus = Value of symbols owned / 10G (One is only awarded the symbol bonus if they own the most symbols of a particular color in an area)
Thanks to Owell for posting up the Lap Bonus and Symbol Value calculations.
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Post by OWell on Feb 22, 2008 16:36:51 GMT -5
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Post by OWell on Feb 24, 2008 1:36:43 GMT -5
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Post by OWell on Mar 19, 2009 7:49:59 GMT -5
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Post by OWell on Mar 19, 2009 20:24:43 GMT -5
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Post by OWell on Mar 20, 2009 1:35:45 GMT -5
In order to raise land to the next level, the same magical power as value of present land is simply required. Magical power required for the land of 5 levels is 16 multiples to Basic land value at the time of 1 level. - cost = (Basic land value) * [ (target's land level) - (present land level) ] G
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