PzKwIVG
Peasant
OTONASHI.,Kotori - an office clerk of 765 production.
Posts: 19
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Post by PzKwIVG on Dec 15, 2007 12:20:03 GMT -5
"Paralyzer" is re-castable spell, to paralyze one creature. and "Intrusion" is the spell that invade to the land you choose from on your creature(*1). The combo, "Paralyzer-Intrusion" is popular and very strong.
For SAGA version, the value of items is extremely decreaced because of the spell "crusher storm(*2)","capture(*3)", and excellent living creatures.
Here is the sample deck. This deck has two conception, one is "Para-truding" and the other is "active defense like as Nike".
*1:without extra land or hand cost. If the condition is filled, any creature is available even though it is a defensive one. *2:all item cards that all cepters on the hand are destroyed. *3:select and take one item card from the opponent's hand. ---------------------------------------------------------------- Deck name: ‹ó‚Ì_•º(Sora no shinpei; Paratroops, the God soldiers)
Creatures:21
Sanctum Guard x3 Living Craw x3 (Living creature; to take paralyze) Wendigo x2 Centaur x2 Tengu x1 Tornade x2 Knight x2 Mirage x3 Wyvern x2 Stymphalides x1 (water/wind bielemental creature; penetration attack to water and wind creatures)
Items:4
Counter Amulet x2 Stormcauser x2
Spells:25
Intrusion x2 Weathering x3 Suppression x2 Theft x2 Trade x2 Drain Magic x1 Paralyzer x2 Fame x3 Float x3 Brave Song x3 Reincarnation x2
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Post by Lizardman on Dec 15, 2007 13:19:08 GMT -5
I always thought paralyze was a great ability. Soul Collector and Chariot might work in this book.
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PzKwIVG
Peasant
OTONASHI.,Kotori - an office clerk of 765 production.
Posts: 19
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Post by PzKwIVG on Dec 16, 2007 8:03:09 GMT -5
I always thought paralyze was a great ability. Soul Collector and Chariot might work in this book. Sorry, these cards you proposed does not work well in this book. Chariot is a good spell for frequent invasion, but I intend a pinpoint and surprise attack invasion at spell phase. To summon Soul Collector needs extra hand cost, it cannot invade using the spell "Intrusion". Furthermore, the moving ability of Tengu, it can move to an opponent wind land(ignore land protection) in the same area you choose, is very dangerous!
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Post by TopCat on Dec 16, 2007 11:38:09 GMT -5
I've used a book similar in concept for a while. It is based on Paralyze and Intrusion, with Tengu/Nike as the main attacker/defender, and all the rest were also first strike creatures. It's been hard to win with and I think your book is a much better conception of the Para-trude idea. Having too many yellows with land requirements was painful, though Nike as a defender with Land Protection curse is great.
Tengu and Paralyze are an excellent combo along with Weathering. That Tengu also has Scroll Critical makes him that much better. In my book I sed Conspiracy since most of my other creatures cost less than 110G. I would have been able to drop a bunch of creatures if not for yellow land requirements.
I will have to use your book as an example to modify mine.
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Post by shaowebb on Dec 16, 2007 11:43:43 GMT -5
I think that the addition of a gold idol to remove any special requirements for creatures would probably serve you well in this deck and allow for heavier first attack creatures to be added.
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PzKwIVG
Peasant
OTONASHI.,Kotori - an office clerk of 765 production.
Posts: 19
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Post by PzKwIVG on Dec 22, 2007 21:00:46 GMT -5
>Topcat Thanks a lot. Please watch out for opponent's Volcanic "vulture sux" Dragon.
>shaowebb "Intrusion" is applied to the card cost of initial condition. I want to put on a creature to the land or invade to the opponent's land immediately, so I don't adopt to the creatures in this deck that need to extra hand/land cost.
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