I'm all about getting some good 4-player games and this looks like a good possibility. I'm tempted by it already but if it has the 4-player component that I've seen on gamespot it'd raise it on my 'to get' list.
If there is a 4-player element, how enjoyable was the experiance if you've attempted it?
Post by MisterScratch on Feb 11, 2004 11:59:07 GMT -5
You can play 1-4 players offline. You can also play any combo of live players, characters from the single player sortyline that you have beaten, and AI players. Oh, and you can do it with just one controller and trade it back and fourth between players. I find four player games the most fun, you get the satisfaction of screwing your friends (is there any better feeling than playing haunt on a buddy so the rest of you can sit back and laugh at how the computer messes his hand/strategy up?), the gameplay is quite a bit better, and everyone still gets cards in the end. You can also set up alliances before hand so you can play 2 vs. 2 or 3 vs. 1 . WARNING.... you'd better set aside a few hours for a 4 player game (especially if you have one or two friends that are of the "analyze every possible move and drag out your turn as long as possible" mentality). I'd have to say that Culdcept is best 4 player game we've played for the PS2.
Multi-tap works, yeah. There are two "starter decks" you get at random when creating a character, other than that, you could use the deck export function. Someone could design a deck using the cards of whoever happens to have the most, and export this to a seperate file and use this deck regardless of whether or not they actually own the cards in it. I *think* the individual player files and exported decks are each under 100k in size. Culdcept doesn't take up a lot of space, anyway.