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Post by FF on Feb 11, 2004 9:57:35 GMT -5
I'm all about getting some good 4-player games and this looks like a good possibility. I'm tempted by it already but if it has the 4-player component that I've seen on gamespot it'd raise it on my 'to get' list.
If there is a 4-player element, how enjoyable was the experiance if you've attempted it?
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Post by flameflash on Feb 11, 2004 9:58:30 GMT -5
crud... after registering I didn't login first.
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Post by MisterScratch on Feb 11, 2004 11:59:07 GMT -5
You can play 1-4 players offline. You can also play any combo of live players, characters from the single player sortyline that you have beaten, and AI players. Oh, and you can do it with just one controller and trade it back and fourth between players. I find four player games the most fun, you get the satisfaction of screwing your friends (is there any better feeling than playing haunt on a buddy so the rest of you can sit back and laugh at how the computer messes his hand/strategy up?), the gameplay is quite a bit better, and everyone still gets cards in the end. You can also set up alliances before hand so you can play 2 vs. 2 or 3 vs. 1 . WARNING.... you'd better set aside a few hours for a 4 player game (especially if you have one or two friends that are of the "analyze every possible move and drag out your turn as long as possible" mentality). I'd have to say that Culdcept is best 4 player game we've played for the PS2.
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Post by flameflash on Feb 11, 2004 20:20:21 GMT -5
;D Sounds great! So I'll no doubt be able to hook up a multi-tap as well. On the card winning thing, are there premade decks for players who don't have one for the human on human game? And how much space is taken up generally for memory card space? I'm just trying to plan ahead for my purchase now, sorry for the questions.
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Post by ExMortis on Feb 11, 2004 21:02:48 GMT -5
Multi-tap works, yeah. There are two "starter decks" you get at random when creating a character, other than that, you could use the deck export function. Someone could design a deck using the cards of whoever happens to have the most, and export this to a seperate file and use this deck regardless of whether or not they actually own the cards in it. I *think* the individual player files and exported decks are each under 100k in size. Culdcept doesn't take up a lot of space, anyway.
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Post by flameflash on Feb 11, 2004 21:37:59 GMT -5
Looks like I'm going to get this soon then, many thanks on everyone's assistance.
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Post by thesideburns on Jan 10, 2005 9:59:32 GMT -5
yeah, a 4-player free-for-all game takes FOREVER. i'd highly reccomend using the Alliance option to go 2v2. It's really more fun to work together with someone anyway.
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Post by WhoseYerLilith on Jan 11, 2005 13:49:38 GMT -5
I love em both ways :-D. Even the forever games (max so far has been 5 1/5 hours) are a hell of a lot more fun than the damn boring AI.
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