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Post by masonik4 on Jan 21, 2006 11:36:09 GMT -5
This is a question for those who both love this game but also love getting quick fixes. I have played this game with about 433 battles, and of those, Dombwood is my favorite. I just like kicking Zagol the bully around, and it gives me a short course where I can test out new decks or cards, since the bottom loop allows me to keep going without ending the game. I have played Dombwood about 181 times, then Dunnan about 113, and Malthesburg about 100 times.
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Post by jimulacrum on Jun 8, 2007 20:55:44 GMT -5
I happen to love crushing CPU opponents with my fully loaded Red and Blue book, and Quanze is the best map to use it on. Quanze is also very nice in that I've been able to use it to set up magic-leeching traps against weak opponents in order to set the stage for getting medals. I've scooped up all these medals during Quanze matches: Two-Headed Attacker, Destroyer of Articles, Soul of the Alchemist, Avaricious Smile, Denizen of the Sanctuary, and Solid Defense.
I also like the Alchemistic Laboratory, if for no other reason than that it's so fun and easy to smack story-mode Morroc around (what kind of sucker casts Demonic Trade on a slew of high-level territories only halfway to the magic goal?). Heavenly Altar is a nice map to play when I want to get maximum value from my cumulative-stats cards (like Leoknight, Anubias, and Soul Collector).
I used to play Cratos 2 a lot (if that's the one with the three rectangular areas), but I got a little sick of it after I used it to earn the Roaring Fame, Fortune Bearer, and Administrator of Fertility medals (win with 90000+, win with a 10-chain or bigger, and win with at least one level 5 land of each color). That was a loooong-ass match!
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Post by AceLeader on Jun 12, 2007 14:57:00 GMT -5
I got most of my medals on Temple of the Medium, which is better than Cratos 2 for manipluation I think. I personally like playing on the wierd special maps, like Shuriken and other maps like it. Even though they are awkward and unbalanced at times, the card shop is cool, and they certainly add more flavor to the game.
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Post by jimulacrum on Jun 25, 2007 14:27:58 GMT -5
It was Cratos 3 I was thinking of when I said Cratos 2 earlier. Since that post, however, I've come to like Cratos 2 as well. I got something like six of my last eight medals on that map. I love using Fairy Light and just looping around the same parts of the map, clearing out all of my opponent's territories. It's an awesome map for using idols and territory abilities too.
I also just played the Dark Abyss map for the first time today. That map could make for some very interesting matches. I managed to buy up a ton of symbols early in the match, and then I used Permission a couple times to collect lap bonuses. Given the length of the map, Permission is a big advantage.
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Post by jimulacrum on Jul 20, 2007 12:53:49 GMT -5
I've played the Dark Abyss against different Story Mode Cepters several times now, and I'm growing to really like it. It's a big-ass map, and symbols become very valuable. I try to always pass the Temple on my first turn (especially if I've drawn no playable creature cards) and buy up some symbols while they're still cheap.
The cards available at the Shop change the game a little. The most notable ones are Shatter and Magic Bolt, which naturally make play a little more aggressive, regardless of your opponent. It is very important to make sure your high-level lands are protected by creatures with at least 40 or 50 MHP. Idols and other weak creatures don't stand a chance.
If you can plant an Old Willow in a high-level Fire land next to the Castle (preferably the closest land), you can essentially crush any CPU opponent as long as you keep a good defense item in your hand or enchant the tree with Simulacrum. The OW will also block the other Cepter from accessing the Shop to get Shatter and Magic Bolt, which helps a lot in keeping the tree protected.
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