Post by AceLeader on Apr 4, 2005 16:33:13 GMT -5
Haven't really posted any of my books yet, so I figure, why not. I have 8 now, some of them are wierd, some of them are straightforward, but they all tend to win against computers. I'll post my Wall book, because it's probably the book that wins the easiest and in almost every situation. Just uses very defensive green creatures, Holy Words to force your opponents on your huge tolls, and cards to increase those tolls. It's pretty awesome, so here it is. Like all my decks, I take all criticism seriously, and even if you think it sucks, I'll be happy to hear it. I don't take anything personally, so say what you want.
The Wall:
Neutral Creatures
2 Cray Idol
4 Living Shield
2 Wonderwall
Green Creatures
3 Dark Master
4 Gnome
4 Green Mold
2 Leshy
2 Mudman
4 Wall of Stone
Items
4 Counter Amulet
Spells
4 Barricade
1 Greed
1 Holy Word 0
3 Holy Word 1
3 Hold Word 2
2 Quicksand
1 Selenear
2 Silence
2 Wild Growth
Ok, so thats it. I don't have 4 of every card, and there are several cards I would love to see more of in this deck (Like Holy Word 0, and probably more Greed). Anyway, it's very straightforward. I used to have in Peace, because I really can't do anything if I land on an opponent's large space. Also, I used to have in Rust, but there wasn't many times I really needed it. +30 or so to strength isn't gonna take down my Wall of Stone on a lvl 4 forest space, and thats the common scenerio. I don't really use the Cray Idols or the Wonderwalls much, but there are times when they are really helpful, and they tend to be good targets for enemy spells because they are weaker. Probably trade them out for more spells when I get them.
The Wall:
Neutral Creatures
2 Cray Idol
4 Living Shield
2 Wonderwall
Green Creatures
3 Dark Master
4 Gnome
4 Green Mold
2 Leshy
2 Mudman
4 Wall of Stone
Items
4 Counter Amulet
Spells
4 Barricade
1 Greed
1 Holy Word 0
3 Holy Word 1
3 Hold Word 2
2 Quicksand
1 Selenear
2 Silence
2 Wild Growth
Ok, so thats it. I don't have 4 of every card, and there are several cards I would love to see more of in this deck (Like Holy Word 0, and probably more Greed). Anyway, it's very straightforward. I used to have in Peace, because I really can't do anything if I land on an opponent's large space. Also, I used to have in Rust, but there wasn't many times I really needed it. +30 or so to strength isn't gonna take down my Wall of Stone on a lvl 4 forest space, and thats the common scenerio. I don't really use the Cray Idols or the Wonderwalls much, but there are times when they are really helpful, and they tend to be good targets for enemy spells because they are weaker. Probably trade them out for more spells when I get them.