s6
Baron
i know what i like
Posts: 88
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Post by s6 on Jul 1, 2004 11:17:03 GMT -5
Question on Deck Construction - How to Optimize?
This question may be addressed elsewhere but if it is, I can't find it:
In deck construction, does it make a significant difference if we choose cards for a book in a certain manner or order? For example, if I choose a couple of Neutral creatures first, then add a Protective spell and a couple of items, and then an Evil Blast, will the deals pretty much follow the order in which I chose the cards?
...Because it seems like when I first add creatures, and then Items, and then Spells, or whatever order ("need one of these, two of those"), the deals I get are all creatures, then only items, then maybe the spells and sometimes most or all cards have to be discarded; I can't use them yet because the cards are dealt way out of any functional sequence. And why is it that I may only have a few land-restricted creatures in the deck (say, the Gouda that requires 2 yellow territories before use), yet those are the first creatures I am dealt, so I can't summon them yet?
Does someone have insight on how to order the cards for a book?
I've tried to construct in many ways but haven't noted an effective pattern yet as far as deals go.
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Post by WhoseYerLilith on Jul 1, 2004 12:06:26 GMT -5
I'd say its completely random- a few decks I built I started with items, some with spells and some with creatures and my first hand never seems to display a pattern.
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s6
Baron
i know what i like
Posts: 88
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Post by s6 on Jul 1, 2004 21:30:53 GMT -5
Yeah, I was afraid of that..."completely random" for we Cepters but not for Story Mode characters!
I *have* noticed that if I choose the cards like this: a few creatures, an item or two, a couple spells and rotate that way, my deck seems to get a better shuffle.
I wonder if anyone else has detected any discernable deal patterns? I think there must be a pattern because there seems to be deal continuity (for lack of a better term) for the computer characters.
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Post by Thumpasaurus on Jul 2, 2004 13:34:28 GMT -5
It makes absolutely no difference what order you add cards to your book. The deck is completely randomized each and every time. It's randomized for the computer too. You may feel the CPU gets unreasonably lucky, but I have seen MANY bad deals for CPU players. One good example is that the first time I played Picket, he didn't draw a creature for the first 10 rounds. I actually thought he was supposed to be a joke character who in no way factored into the battle until half way into the battle.
I have seen some incredibly timely draws and rolls for the computer, but also many MANY instances of bad luck. It's enough both ways that I'm convinced that the CPU is not able to cheat with its cards or die rolls. I think the reason that people think it cheats (I used to be convinced of this as well), is that it's just easier to remember the CPU's lucky draws/rolls and disregard the bad ones. The reverse is also true for ourselves--when the cards and dice come up our way we tend to think nothing of it, but when we have bad luck it sticks in our minds.
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rune
Peasant
Posts: 1
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Post by rune on May 26, 2007 2:04:02 GMT -5
I know this post is ages old but I feel compelled to reply here with a correction of sorts, so that any future readers who are impressionable aren't stuck believing the above post in its entirety.
I agree, the computers draws are random. I also agree that we may, in fact, remember the bad things more often and overlook the good.
I disagree and know it's been proven on the issue regarding the computers dice rolls.
I've played over 100 matches again the second character and I expect certain kinds of rolls based on where she is. It's called 'Lucky Rolls' and cannot be turned off. It's a feature listed in the game somewhere (wish I could find it). It allows the PC to roll just what it needs very consistently. That is not to say it won't land on your territory, but it will land on the lower value territory or land on a 120 g territory and be forced to remove a land while perpetually ignoring all of your big lands or walking on just forts and temples and passing the castle and hitting vacant lands despite the fact that there are only three possible spaces to avoid your chain of 12 creatures...and for the past 9 rounds she's rolled exactly what was needed to land on them.
I've also noticed when the computer does hit a big land...more often than not this is done when they can take that land. Occasionally, it's hit legitimately and there is nothing they can do. But by and large the computer will roll 'lucky' in such a way as to ultimately minimize the damage to their character.
This applies slightly differently to different characters as some aggressive characters have a habit of landing on enemy territories...
Zagol, for instance lands on your things a lot more than Selena does or Goligan. Zagol also attacks even if he'll lose. So it's not exactly the same for each character but play the same character enough times and baring mental retardation or excessively poor memory, there's effectively no way you should not be able to recognize that the pattern I have mentioned above is quite true and may, in fact, be the only truth that exists in this universe.
Think on that.
-Rune
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